sexta-feira, 12 de julho de 2013

Shadow Specters - SPOILER COMPLETO!


Lançamento: Julho de 2013

Preço: 150 yen (inc. tax)

Inclui:
- 5 Ultra Rare cards
- 9 Super Rare cards
- 18 Rare cards
- 48 Normal cards
-Muitas das novas cartas do anime Zexal
-Novos monstros Xyz assim como cartas que a judem suas invocações
-Cover Card: Number C96: Dark Storm

SPOILER COMPLETO ABAIXO!
LabradoriteDragon-SHSP-JP-C
Labradorite Dragon
DARK/6/Dragon/Tuner/0/2400
A Dragon with beautiful, glowing Labradorescent scales .The dazzling glow of these scales have the power to guide the souls of those who see them, allowing them to express their true feelings.--- It is said that those who come across this light remember their past lives.

Chauchowchan-SHSP-JP-C
Chanchow-chan
EARTH/2/Beast/Effect/800/800
When a Normal Trap Card is activated when a monster you control attacks or is attacked: You can discard this card; negate the activation, and if you do, destroy that card.

TanTantheRaccoonRascal-SHSP-JP-C
Tan-Tan the Raccoon Rascal
EARTH/2/Beast/Effect/0/800
FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Tan-Tan the Raccoon Rascal".

PonPokotheRaccoonRascal-SHSP-JP-C
Pon-Poko the Raccoon Rascal
EARTH/2/Beast/Effect/800/0
When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Pon-Poko the Raccoon Rascal". You cannot Special Summon other monsters, except Beast-Type monsters, during the turn you activate this effect.

VampireKiller-SHSP-JP-C
Vampire Killer
DARK/4/Warrior/Effect/1600/1600
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster immediately (without damage calculation).

GenomicFighter-SHSP-JP-C
Genomics Fighter
WIND/6/Psychic/Tuner/2200/1100
You can Normal Summon this card without Tributing, but its Level becomes 3 and its original ATK is halved. Once per turn: You can declare 1 Type; during this turn, if this card is used as a Synchro Material Monster, this card and all the other Synchro Material Monsters are treated as the declared Type. You cannot Normal or Special Summon other monsters, except monsters of the declared Type, during the turn you activate this effect.

MarinaPrincessofSunflowers-SHSP-JP-SR
Marina, Princess of Sunflowers
FIRE/8/Plant/Effect/2800/1600
If another Plant-Type monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target.

MurderofCrows-SHSP-JP-OP
Giant Flock of Crows
DARK/5/Winged-Beast/Effect/1200/1000
Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand.

Tsuchinoko-SHSP-JP-C
Tsuchinoko
EARTH/3/Reptile/Effect/1600/500
When this card is Special Summoned: Change all other face-up Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Tsuchinoko" once per turn.

RisebelltheAwakener-SHSP-JP-NR
Risebell the Awakener
WIND/4/Psychic/Effect/1500/1500
Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase that target's Level by 1.

BlueDuston-SHSP-JP-C
Blue Duston
WATER/1/Fiend/Effect/0/1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller banishes 1 random card from their hand, face-down, until the next Standby Phase. You can only control 1 face-up "Blue Duston".

BattlinBoxerLeverageGardna-SHSP-JP-OP
Battlin' Boxer Leverage Gardna
FIRE/3/Warrior/Effect/100/1400
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.

BattlinBoxerRabbitPuncher-SHSP-JP-OP
Battlin' Boxer Rabbit Puncher
FIRE/3/Warrior/Effect/800/1000
At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.

MythicalWoodDragon-SHSP-JP-OP
Mythical Wood Dragon
EARTH/4/Dragon/Effect/100/1400
Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the Level of that monster.

MythicalWaterDragon-SHSP-JP-OP
Mythical Water Dragon
WATER/8/Dragon/Effect/1000/2000
If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythical Water Dragon" once per turn this way.

ArmedDivineDragonProtectDragon-SHSP-JP-OP
Armed Divine Dragon - Protect Dragon
LIGHT/8/Dragon/Effect/2000/2800
Face-up Equip Spell Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Spell Card equipped to it.

SoulEatingDivineDragonDrainDragon-SHSP-JP-OP
Soul-Eating Divine Dragon - Drain Dragon
LIGHT/8/Dragon/Effect/4000/0
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of a Dragon-Type Xyz Monster you control, and cannot be Special Summoned by other ways. When this card is Special Summoned: It gains ATK equal to the difference between both players' Life Points, but during this turn, your opponent takes no battle damage from battles involving this card. Your opponent's Life Points must be higher than yours to activate and to resolve this effect. This card cannot attack your opponent directly.

MechaPhantomBeastSabrehawk-SHSP-JP-OP
Mecha Phantom Beast Sabrehawk
WIND/4/Machine/Effect/2100/100
This card cannot attack directly. This card cannot attack unless the only monsters in your Graveyard are "Mecha Phantom Beast" monsters. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.

MechaPhantomBeastGriffin-SHSP-JP-OP
Mecha Phantom Beast Griffin
WIND/7/Machine/Effect/1000/2500
You can Special Summon this card (from your hand) by Tributing 2 "Mecha Phantom Beast" monsters you control. You can only Special Summon "Mecha Phantom Beast Griffin" once per turn this way. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).

VampireSorcerer-SHSP-JP-OP
Vampire Sorcerer
DARK/4/Zombie/Effect/1500/1500
If this card is sent to the Graveyard by an opponent's card (either by battle or by card effect): You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap Card from your Deck to your hand. During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 DARK "Vampire" monster this turn without Tributing.

VampireGrace-SHSP-JP-OP
Vampire Grace
DARK/Zombie/Effect/2000/1200
While this card is in your Graveyard, when a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.

PumprincessthePrincessofGhosts-SHSP-JP-OP
Pumprincess the Princess of Ghosts
DARK/3/Zombie/Effect/900/1000
If this card is destroyed while in the Monster Card Zone and sent to the Graveyard: You can place this card in your Spell & Trap Card Zone face-up as a Continuous Spell Card. While this card is a Continuous Spell Card by this effect, during each player's Standby Phase, place 1 Pumpkin Counter on this card. Monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this Continuous Spell Card.

Rakshasa-SHSP-JP-OP
Rakshasa
FIRE/4/Fairy/Spirit/1500/1900
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster in your hand, except "Rakshasa", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.

NaturalBoneSaurus-SHSP-JP-OP
Natural Bone Saurus
DARK/4/Zombie/Gemini/1700/1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● This card becomes an EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster from their Graveyard to your side of the field in face-up Defense Position. That monster becomes Zombie-Type.


KnightDaiGrepher-SHSP-JP-OP
Knight Dai Grepher
LIGHT/4/Warrior/Gemini/1700/1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Dai Grepher" once per turn.

GranmargtheHardEarthMonarch-SHSP-JP-OP
Granmarg the Hard Earth Monarch
EARTH/8/Warrior/Effect/2800/1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy that target(s). If this card was Tributed Summoned by Tributing an EARTH monster(s), apply this effect.
● Draw 1 card.

Aratama-SHSP-JP-OP
Aratama
DARK/4/Fiend/Spirit/800/1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Add 1 Spirit monster from your Deck to your hand, except "Aratama".

YellowBloodedOni-SHSP-JP-OP
Yellow-Blooded Oni
DARK/4/Zombie/Effect/1000/1800
When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce that target's Rank by 1 and ATK by 300.


300px-MalicevorousSpoon-SHSP-JP-OP
Malicevorous Spoon
DARK /2/ Fiend/Effect/100 /500
When a "Malicevorous" monster is Normal or Special Summoned to your side of the field, except "Malicevorous Spoon": You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target, but its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.

300px-MalicevorousFork-SHSP-JP-OP (1)

Malicevorous Fork
DARK/2/Fiend/Effect/400/400
You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.

300px-MalicevorousKnife-SHSP-JP-OP (1)
Malicevorous Knife
DARK/2/Fiend/Effect/600/100
When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard; Special Summon that target.

300px-WydtheUnseenDruid-SHSP-JP-OP

Wyd the Unseer Druid
DARK/4/Spellcaster/Effect/0 /1800
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set it directly from your Graveyard. That card cannot be activated the turn it was Set. You can only use the effect of "Wyd the Unseen Druid" once per turn.

300px-DrewestheUnseenDruid-SHSP-JP-OP

Drewes the Unseer Druid

DARK /4/Spellcaster/Effect/1800/0
When this card is Normal Summoned: You can target 1 Level 4 DARK monster with either 0 ATK or DEF in your Graveyard, except "Drewes the Unseen Druid"; Special Summon that target in face-up Defense Position, but that monster's effects are negated. You can only use theeffect of "Drewes the Unseen Druid" once per turn.

GhostrickLantern-SHSP-JP-OP
Ghostrick Lantern
DARK/2/Fiend/Effect/800/0
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When your opponent attacks you directly or targets a "Ghostrick" monster you control for an attack: Negate that attack, and if you do, Special Summon this card from your hand in face-up Defense Position.

GhostrickSpecter-SHSP-JP-OP
Ghostrick Specter
DARK/1/Fiend/Effect/600/0
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by your opponent's card (either by battle or card effect) and sent to the Graveyard: You can Special Summon this card from your hand in face-up Defense Position, and if you do, draw 1 card.

GhostrickWitch-SHSP-JP-OP
Witch of the Ghostrick
DARK/2/Spellcaster/Effect/1200/200
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.

GhostrickYukionna-SHSP-JP-OP
Yukionna of the Ghostrick
DARK/2/Spellcaster/Effect/1000/800
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position. That monster's Battle Position cannot be changed.

GhostrickJiangshi-SHSP-JP-OP
Ghostrick Jiangshi
DARK/3/Zombie/Effect/400/1800
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Ghostrick" monster from your Deck to your hand whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.

GhostrickStein-SHSP-JP-OP
Ghostrick Stein
DARK/3/Zombie/Effect/1600/0
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.

300px-BujinMikazuchi-SHSP-JP-OP
Bujin – Mikazushi
LIGHT/4/Beast-Warrior/Effecr/1900/1500
When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by a card effect: You can Special Summon this card from your hand. During the End Phase, if a "Bujin" monster was sent from your hand to the Graveyard this turn: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin - Mikazuchi".

BujinRelicYata-SHSP-JP-OP
Bujin Relic - Yata
LIGHT/4/Winged-Beast/Effect/1700/800
When a "Bujin" Beast-Warrior-Type monster you control is targeted for attacks by your opponen's monster: You can send this card from your hand to the graveyard; negate that attack and inflict damage to your opponent equal to half of that monster's ATK. You can only use the effect of "Bujingi - Yata" once per turn.

300px-BujinRelicOhabari-SHSP-JP-OP
Bujin Relic – Ohabiri
LIGHT/4/Winged-Beast/Effect/1600/300
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; during this turn, if itattacks a Defense Position monster, inflict piercing battle damage to your opponent.

300px-BujinRelicIkuta-SHSP-JP-OP
Bujin Relic - Ikuta
LIGHT/4/Beast/Effect/1100/1900
If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change that target to face-up Defense Position, and if you do, its DEF becomes 0.

300px-BujinRelicHachi-SHSP-JP-OP
Bujin Relic - Hachi
LIGHT/4/Beast/Effect/1700/500
If you control a "Bujin" Beast-Warrior-Type monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujin Relic - Hachi" once per turn.

Number64SandayutheVeteraccoon-SHSP-JP-SR
Number 64: Sandayu the Veteraccoon
EARTH/2/Beast/Xyz/Effect/1000/1000
2 Level 2 Beast-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). That Token's ATK becomes the same as the ATK of the face-up monster currently on the field with the highest ATK. While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.


PyrallistheBlazingPurpleDragon-SHSP-JP-OP
Pyrallis, the Blazing Purple Dragon
FIRE/2/Reptile/Synchro/Tuner/800/1400
1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.

OgreRockCastle-SHSP-JP-OP
Ogre Rock Castle
EARTH/9/Rock/Synchro/Effect/2900/2800
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK and DEF for each non-Tuner monster used as a Synchro Material Monster for the Synchro Summon of this card.

BattlinBoxerCheatCommissioner-SHSP-JP-OP
Battlin' Boxer Cheat Commissioner
FIRE/3/Warrior/Xyz/Effect/0/1300
2 Level 3 monsters
All monsters your opponent controls must attack, if able. If you control other "Battlin' Boxer" monsters, this card cannot be targeted for an attack. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card directly from their hand onto your side of the field.

Number46EtherealDragonDraggluong-SHSP-JP-OP
Number 46: Ethereal Dragon - Draggluong
LIGHT/8/Dragon/Xyz/Effect/3000/3000
2 Level 8 Dragon-Type monsters
Once per turn, if this card is the only monster you control: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Special Summon 1 Dragon-Type monster from your hand.
● Target 1 Dragon-Type monster your opponent controls; take control of that target.
● Until the end of your opponent's turn, the effects of all Dragon-Type monsters your opponent controls cannot be activated.

VampireBramtheEdeleritter-SHSP-JP-OP
Vampire Bram the Edelritter
DARK/5/Zombie/Xyz/Effect/2500/0
2 Level 5 Zombie-Type monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field. You can only use this effect of "Vampire Bram the Edelritter" once per turn. If you do, monsters you control other than that monster cannot attack the turn. If this card on the field is destroyed by an opponent's card (either by battle or card effect) and sent to the Graveyard: Special Summon this card from your Graveyard in face-up Defense Position during next turn's Standby Phase.

TreeSpiritoftheMeliaes-SHSP-JP-OP
Tree Spirit of the Meliaes
EARTH/3/Plant/Xyz/Effect/1700/900
2 Level 3 EARTH monsters.
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Send 1 Plant-Type monster from your Deck to the Graveyard.
● Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.

FelgrandtheDivineDragonKnight-SHSP-JP-OP
Felgrand the Divine Dragon Knight
LIGHT/8/Warrior/Xyz/Effect/2800/1800
2 Level 8 monsters.
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target's effects are negated, but it is unaffected by other card effects during this turn.

300px-Number65JudgeBustertheAdjudicuttingDjinn-SHSP-JP-OP
Number 65: Judge Buster the Adjudicutting Djinn
DARK/2/Fiend/Xyz/Effect/1300/0
2 Level 2 DARK monsters
During either player's turn, when your opponent activates a monster effect: You can detach 2 Xyz Materials from this card; negate that activation, and if you do, inflict 500 damage to your opponent.

300px-NumberC65JudgeDoomtheAdjudicuttingOverlord-SHSP-JP-OP
Number C65: Judge Doom the Adjudicutting Overlord
DARK/3/Fiend/Xyz/Effect/1600/0
3 Level 3 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; that target loses 1000 ATK and DEF. If this card has "Number 65: Judge Buster the Adjudicutting Djinn" as an Xyz Material, it gains this effect. • Monster effects cannot be activated on your opponent's side of thefield.

350px-GhostrickAlucard-SHSP-JP-OP
Ghostrick Alucard
DARK/3/Zombie/Xyz/Effect/1800/1600
2 Level 3 Monsters.
Your opponent cannot target other "Ghostrick" monsters OR face-down monsters for an attack. You can detach 1 Xyz Material from this card to target 1 Set Card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

300px-BujinEmperorKagutsuchi-SHSP-JP-OP
Bujin Emperor – Kagutsuchi
LIGHT/4/Beast-Warrior/Xyz/Effect/2500/2000
2 Level 4 Beast-Warrior-type
When this card is Xyz Summoned: Send the top 5 cards from your Deck to the Graveyard; this card gains 100 ATK for each "Bujin" monster sent to the Graveyard to activate this effect. If a Beast-Warrior-Type "Bujin" monster you control would be destroyed: You can detach 1 Xyz Material from this card instead.

NumberC96DarkStorm-JP-Anime-ZX
Number C96: Dark Storm
DARK/3/Fiend/Xyz/Effect/1000/1000
4 Level 3 DARK monsters
This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If this card has "Number 96: Dark Mist" as an Xyz Material; it gains this effect.
● During either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of the opponent's monster becomes 0, and if it does, this card gains ATK equal to that monster's previous ATK.

DragonSheild-SHSP-JP-C
Dragon Shield
Equip Spell card
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or card effects. Neither player takes battle damage from battles involving the equipped monster.

BreathoftheDivineSerpent-SHSP-JP-C
Breath of the Divine Serpent
Quick-Play Spell Card
You can only activate 1 "Breath of the Divine Serpent" per turn. If you control 2 or more Fusion, Synchro, Ritual, or Xyz Monsters, apply the following effects, depending on the number of kinds of monsters you control.
● 2+: Add 1 banished monster or 1 from your Graveyard to your hand.
● 3+: Add 1 Trap Card from your Graveyard to your hand.
● 4: Add 1 Spell Card from your Graveyard to your hand, except "Breath of the Divine Serpent".

DustonMop-SHSP-JP-C
Duston Mop
Equip Spell Card
The equipped monster cannot be used as a Fusion, Synchro, or Xyz Material for a Summon, and it cannot be Tributed. When this card on the field is destroyed by your opponent's card effect and sent to the Graveyard: You can add 1 "Duston" monster from your Deck to your hand. You can only control 1 "Duston Mop".

Gagagatag-SHSP-JP-OP
Gagagatag
Normal Spell Card
All "Gagaga" monsters you control gain 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn.

BurningKnuckleSpirit-SHSP-JP-OP
Burning Knuckle Spirit
Normal Spell Card
Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Burning Knuckle Spirit" per turn.

VampireEmpire-SHSP-JP-OP
Vampire Empire
Field Spell Card
Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: You can send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, then target 1 card on the field; destroy it.

PotofDuplicity-SHSP-JP-OP
Pot of Duplicity
Normal Spell Card
At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; shuffle all 3 of them into the Deck, then draw 2 cards. You cannot conduct your Battle Phase during the turn you activate this card.

PompandCircumstance-SHSP-JP-OP
Pomp and Circustance
Quick-Play Spell Card
Target 1 Equip Spell Card in your Graveyard and 1 appropriate face-up monster on the field; equip the first target to the second target. Destroy that Equip Spell Card during the End Phase. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Pomp and Circumstance" per turn.

UnearthingoftheMonarchs-SHSP-JP-OP
Unleashing of the Monarchs
Continuos Spell Card

You cannot Special Summon monsters from your Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects. You can only use the effect of "Unearthing of the Monarchs" once per turn. 

● Add 1 monster with 2400 ATK and 1000 DEF with a different name than the Tribute Summoned monster from your Deck to your hand. 

● Add 1 monster with 2800 ATK and 1000 DEF with a different name than the Tribute Summoned monster from your Deck to your hand.


300px-GhostrickHouse-SHSP-JP-OP
Ghostrick House
Field Spell Card
Neither player can attack Set monsters, and if a player's opponent only controls Set monsters, that player can attack directly. Halve all effect damage and battle damage from monsters other than "Ghostrick" monsters inflicted to both players.

300px-MirroredResonatingBujin-SHSP-JP-OP
Mirrored Resonating Bujin
Normal Spell Card
At the start of your Main Phase 1, if your opponent's monsters on the field out number your Beast-Warrior-Type "Bujin" monsters on the field: Until your opponent's next End Phase, neither player can activate Spell/Trap Cards or their effects.

BurstReverse-SHSP-JP-R
Burst Reverse
Normal Trap Card
Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon it in face-down Defense Position.

ChainExplosion-SHSP-JP-C
Chain Explosion
Continuous Trap Card
If a monster your opponent controls is destroyed by your opponent's card effect: You can target 1 card on the field; destroy that target. You can only use this effect of "Chain Explosion" once per turn.

SurvivaloftheFittest-SHSP-JP-C
Survival of the Fittest
Normal Trap Card
Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: It can make a second attack in a row on an opponent's monster.

Jackpot-SHSP-JP-OP
Jackpot?!
Normal Trap Card
Declare a Level from 1 to 12, then both players toss a coin. If both results are heads, the Levels of all monsters you currently control becomes the declared Level. If both results are tails, you lose 500 Life Points x the declared Level.

GrisailleGaol-SHSP-JP-OP
Grisaille Gaol
Normal Trap Card
If you control a Tribute, Ritual, and/or Fusion Summoned monster: Neither player can Synchro or Xyz Summon, also the effects of all Xyz Monsters and Synchro Monsters currently on the field are negated, and they cannot attack (these effects are applied until the end of your opponent's next turn).

NumberOverlayBoost-SHSP-JP-OP
Number Overlay Boost
Normal Trap Card
Target 1 "Number" Xyz Monster you control that has no Xyz Material; attach 2 monsters from your hand to that monster as Xyz Materials.

VampireShift-SHSP-JP-OP
Vampire Shift
Normal Trap Card
If your Field Spell Card Zone is unused and the only face-up monsters you control are Zombie-Type: Activate 1 "Vampire Empire" from your Deck, then you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Shift" per turn.

Mistake-SHSP-JP-OP
Mistake
Continuous Trap Card
Neither player can add cards from their Decks to their hands, except by drawing them.


GhostrickOut-SHSP-JP-OP
Ghostrick Out
Normal Trap Card
Reveal 1 "Ghostrick" monster from your hand; for the rest of this turn, "Ghostrick" cards and face-down Defense Position monsters you controlcannot be targeted or be destroyed by card effects.

GhostrickPanic-SHSP-JP-OP
Ghostrick Panic
Normal Trap Card
Target any number of face-down Defense Position monsters you control; Change them into face-up Defense Position, then target your opponentface-up monster up to the Face-up Ghostrick monster that became Face-up by this card effect; change them into face-down Defense Position.

300px-ShieldofConspiracy-SHSP-JP-OP
Shield of Conspiracy
Normal Trap Card
Target 1 monster you control; equip this card to that target. Once per turn, that face-up Attack Position monster cannot be destroyed by battle. You take no battle damage from battles involving the equipped monster.

O que acharam do booster?

19 comentários:

  1. E que comece a nova leva de 80 cartas para desfrutarmos no YGOPró e no DN. *====*

    ResponderExcluir
  2. q mundo eh esse q nao se usa mais culher meldels???????????

    ps: eu curto os malicebolas sahuhusauhsa

    ResponderExcluir
  3. Anon: Desenhar uma colher em 2d ia ser um pouco... sugestivo

    Brace Yourselves!

    ResponderExcluir
  4. http://4.bp.blogspot.com/-g_PaGc8K-tA/Tcgl3yivBoI/AAAAAAAAAIs/Oc8oxnmwjGE/s1600/Cop%25C3%25A9lia.jpg

    ResponderExcluir
  5. Eu aposto q essed ghosttrick vão entrar no meta ou no tier 2
    :)

    ResponderExcluir
  6. como ja disse na cbox venho repetir q isso tudo ta uma belezura grandiosa
    to gostando de quase tudo lançado(menos avioisinhos e bBattlin' Boxer)

    eu nem ao menos consigo pensar no meta, essas cartas sao pura nostalgia, nunca ouve na historia recente de yugioh um booster mas lindo q esse sauhhusauhsahsau
    eu ia escrever o pq de eu achar cada carta dmais, mas ficaria enorme husauhsa

    ps:eh impresao minha ou a titia konami ta criando umas cartas meio q pro skill drain?

    ResponderExcluir
  7. Quero corrigir um pequeno erro seu Buba, o Pyrallis, the Blazing Purple Dragon é Synchro/Tuner.
    E o Ogre Rock Castle é nível 9.

    ResponderExcluir
  8. Um dos melhores booster já criados no ano, se não o melhor. Tem tudo para agradar os fãs e ressuscitar uma porrada de decks, diversificando mais ainda o cenário.

    Agora só falta meu querido Fire King Avatar Yaksha ser anunciado no TCG para o booster ficar completo.

    ResponderExcluir
  9. T.T
    Vai valer a pena esperar, muito obrigado Exodia.

    ResponderExcluir
  10. ksfire, acho q ele virá como OCG import no judgment of the light

    ResponderExcluir
  11. Não gostei muito da cartas novas, achei que decepcionaram um pouco O.O

    ResponderExcluir
  12. Gostei do Blue Duston, Simon Belmont, ops, Vampire Killer e do novo Synch de Lv9.

    Queria ver mais um novo Monarch, pelo visto, será 1 pra cada booster.

    ResponderExcluir
  13. adorei as cartas, o C96 entra no meu deck ojama mas gostei mesmo dos ghostricks e dos vampires!

    ResponderExcluir
  14. Justo o que precisávamos: mais suportes para dragon rulers! uhaahuhauhahua
    Mythical water/wood dragon= number 46 e Felgrand the divine dragon. São ainda melhores num mirror match. Além disso, Mythical wood dragon+ tidal+ qualquer dragon ruler= number 7 Lucky straight fácil. Com aquele efeito de graceful charity, será q super rejuv vai cair na lista? SERÁ?? kkkkkk

    Só falta na lista a konami fazer mais piada e deixar os baby dragon a 2. Isso vai quebrar mesmo seu deck né...

    Uma carta q eu gostei foi a jackpot. Efeito bosta mas na arte o cara ta jogando poker com yugioh? kkkkkkkkkk

    Aratama eh uma boa. Agora qualquer deck pode abusar de tsukuyomi e aqueles q podem sustentar tributos podem usar yamata e hino-kagu... Ops! Mais uma tech safada pra dragon rulers kkkkkk

    Não gostei de vim só 1 monarca. Eles vão vim em conta gotas a booster?

    E alguém pode fazer uma análise da carta genomics fighter?

    Tb n entendi mt bem essa chain explosion.

    ResponderExcluir
  15. A carta Burst Reverse serve para reutilizar efeitos flips?

    ResponderExcluir
  16. Na minha opinião os arquétipos mais fodas que estão chegando são Bujin e Ghostrick. Mal posso esperar pra fazer meu deck de Bujin! E continuo minha espera pelo Wyburstar e o Collapsarpent se tornarem TCG... Será que virão no Judgment of the Light como importados?

    ResponderExcluir

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