quinta-feira, 20 de março de 2014

Starter Deck 2014


O Starter Deck 2014, tem novidades na área, além de ser claramente uma grande introdução para a nova franquia, Yu-Gi-Oh! Arc V. Confiram as informações:

SPOILER COMPLETO



O Starter Deck 2014 é o novo Starter Deck da coleção que é lançada anualmente, e será apresentado inicialmente no Yu-Gi-Oh! Official Card Game (OCG).

Características:

O Starter Deck 2014 japonês inclui: 
  • 1 Pack de aprimoramento vinculado ao Starter Deck. 
  • Um Código Especial de Download para baixar um "OCG Teaching Software" para o Nintendo 3DS, que explica como executar um Pendulum Summon.
Cada Starter Deck 2014 contém 40 cartas no total.
Data de Lançamento: 21 de Março de 2014.

O carta cover é o: Magician of Astromancy


Lista de Cartas:


Wattaildragon - ST14-JP001
Common

(Dragon - Level 6 - LIGHT - Atk 2500/Def 1000)

Descrição

Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents.
IMPORTANT: Capturing the "Wattaildragon" is forbidden by theAncient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles.










Luster Dragon - ST14-JP002
Common

(Dragon - Level - WIND - Atk 1900/Def 1600)

Descrição

A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.











Hunter Dragon - ST14-JP003
Common

(Dragon - Level 3 - DARK - Atk 1700/Def 100)

Descrição

This dragon has taken down countless prey with its sharp fangs. Itstrikes very quickly, because if it does not strike first, it is vulnerable to a counter-attack.











Millennium Shield - ST14-JP004
Common

(Warrior - Level 5 - EARTH - Atk 0/Def 3000)

Descrição

A famous shield said to belong to an ancient Egyptian Pharaoh. Legends tell of its power to block any strong attack.











Dark Blade - ST14-JP005
Common

(Warrior - Level 4 - DARK - Atk 1800/Def 1500)

Descrição

They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.












Warrior Dai Grepher - ST14-JP006
Common

(Warrior - Level 4 - EARTH - Atk 1700/Def 1600)

Descrição:

The warrior who can manipulate dragons. Nobody knows his mysterious past.












Chamberlain of the Six Samurai - ST14-JP007
Common

(Warrior - Level 3 - EARTH - Atk 200/Def 2000)

Descrição: 

The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.










Mystical Elf - ST14-JP008
Common

(Spellcaster - Level 4 - LIGHT - Atk 800/Def 2000)

Descrição: 

A delicate elf that lacks offense, but has a terrific defense backed bymystical power.













Magician of Astromancy - ST14-JP009
Super Rare

(Spellcaster/Pendulum/Effect - Level 5 - DARK - Atk 1200/Def 2400)

Efeito Monstro: Once per turn, when exactly 1 Pendulum Monster you control is returned to your hand by your opponent's card effect: You can Special Summon a monster with the same name as the returned monster from your hand.

Efeito Spell: If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. If you don't have a "Majutsushi" card or an "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.







Magician of Chronomancy - ST14-JP010
Super Rare

(Spellcaster/Pendulum/Effect - Level 3 - DARK - Atk 1200/Def 600)

Efeito Monstro: Once per turn, cards in your Pendulum Zone cannot be destroyed by your opponent's card effects.

Efeito Spell: If you control no monsters, you can activate this card. If a Pendulum Monster you control battles, your opponent cannot activate any Trap Cards until the end of the Damage Step. If you don't have a "Majutsushi" card or an "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.









Magitechquipped Dragon Etherweapon - ST14-JP011
Common

(Dragon/Effect - Level 6 - LIGHT - Atk 2300/Def 1600)

Efeito: You can only use the effect of "Magitechquipped Dragon Etherweapon" once per turn. ① When this card is Pendulum Summoned: You cantarget 1 card on the field; return that target to the hand.












Magitechquipped Warrior Vandra - ST14-JP012
Raridade não confirmada

(Warrior/Effect - Level 5 - WIND - Atk 2000/Def 800)

Efeito: ① This card can attack your opponent directly. ② If this card is sent from the field to the Graveyard: You can target 1 Dragon, Spellcaster, or Warrior-Type Normal Monster in your Graveyard; add that target to your hand.











Magiquipped Warrior Arnis - ST14-JP013
Common

(Warrior/Effect - Level 4 - FIRE - Atk 1700/Def 1200)

Efeito: When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.












Magitechquipped Warrior Terriger - ST14-JP014
Common

(Warrior/Effect - Level 4 - EARTH - Atk 1800/Def 1200)

Efeito: When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in face-up Defense Position.














Magitechquipped Warrior Hydrortoise - ST14-JP015
Common

(Warrior/Effect - Level 3 - WATER - Atk 1400/Def 900)

Efeito: FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it.














Yellow Dragon Summoner - ST14-JP016
Common

(Spellcaster/Effect - Level 4 - Light - Atk 1000/Def 1000) 

Efeito: You can only use the effect of "Yellow Dragon Summoner" once per turn. You can Tribute 1 monster, then target 1 monster on the field;return that target to the hand.












Azure Dragon Summoner - ST14-JP017
Common

(Spellcaster/Effect - Level 4 - WIND - Atk 1500/Def 600)

Efeito: If this card is sent from the field to the Graveyard: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deckto your hand.













Vermilion Sparrow Summoner - ST14-JP018
Raridade não confirmada

(Spellcaster/Effect - Level 4 - FIRE - Atk 1600/Def 1300)

Efeito: When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.











White Tiger Summoner - ST14-JP019
Raridade não confirmada

(Spellcaster/Effect - Level 3 - EARTH - Atk 1000/Def 1700)

Efeito: ① When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. ② Monsters you control gain 100 ATK and DEF.










Black Tortoise Summoner - ST14-JP020
Raridade não confirmada

(Spellcaster/Effect - Level 3 - WATER - Level 3 - 400/Def 1500)

Efeito: FLIP: Target 1 monster your opponent controls; destroy it.













Evil-Slaying Spell Barrier - ST14-JP021
Common

(Field Spell Card)

Efeito: Face-up monsters you control gain 300 ATK during your turn and 300 DEF during your opponent’s turn.














Supply Unit - ST14-JP022
Common

(Continuous Spell Card)

Efeito: Once per turn, when a monster you control is destroyed by battle or acard effect: Draw 1 card.












Lightning Vortex - ST14-JP023
Common

(Normal Spell Card)

Efeito: Discard 1 card. Destroy all face-up monsters your opponent controls.














Mystical Space Typhoon - ST14-JP024
Common

(Quick Spell Card)

Efeito: Target 1 Spell/Trap Card on the field; destroy that target.















Ego Boost - ST14-JP025
Common

(Quick Spell Card)

Efeito: When a monster declares an attack: Target 1 face-up monster on thefield; it gains 1000 ATK until the end of the Battle Phase.




Axe of Despair - ST14-JP026
Common

(Equip Spell Card)
Efeito: (This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; return this card to the top of the Deck.













Lucky Iron Axe - T14-JP027
Common

(Equip Spell Card)

Efeito: The equipped monster gains 500 ATK. When this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.



Monster Reincarnation - ST14-JP028Common

(Normal Spell Card)

Efeito: Discard 1 card, then target 1 monster in your Graveyard; add it to yourhand.















Dark Factory of Mass Production - ST14-JP029
Common

(Normal Spell Card)

Efeito: Target 2 Normal Monsters in your Graveyard; add those targets to your hand.














Poison of the Old Man - ST14-JP030
Common

(Quick Spell Card)

Efeito: Activate 1 of these effects;
● Gain 1200 Life Points.
● Inflict 800 damage to your opponent.













Trap Hole - ST14-JP031
Common

(Normal Trap Card)

Efeito: When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.














Sakuretsu Armor - ST14-JP032
Common

(Normal Trap Card)

Efeito: When an opponent's monster declares an attack: Target the attacking monster; destroy that target.













Raigeki Break - ST14-JP033
Common

(Normal Trap Card)

Efeito: Discard 1 card to target 1 card on the field; destroy it.
















Dust Tornado - ST14-JP034
Common

(Normal Trap Card)

Efeito: Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.













Shadow Spell - ST14-JP035
Common

(Continuous Trap Card)

Efeito: Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.












A Hero Emerges - ST14-JP036
Common

(Normal Trap Card)

Efeito: When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to theGraveyard.











Soul Resurrection - ST14-JP037
Common

(Continuous Trap Card)

Efeito: Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, destroy thatmonster. When that monster is destroyed, destroy this card.













Jar of Greed - ST14-JP038
Common

(Normal Trap Card)

Efeito: Draw 1 card from your Deck.















Magic Jammer - ST14-JP039
Common

(Counter Trap Card)

Efeito: When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.














Seven Tools of the Bandit - ST14-JP040
Common

(Counter Trap Card)

Efeito: When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and if you do, destroy it.












Enhancement Pack


Odd-Eyes Dragon - ST14-JPA01
Ultra Rare

(Dragon/Effect - Level 7 - DARK - Atk 2500/Def 2000)

Efeito: When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK.













Des Volstgalph - ST14-JPA02
Common

(Dragon/Effect - Level 6 - EARTH - Atk 2200/Def 1200)

Efeito: When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 500 damage to your opponent. This card gains 200 ATK each time a Normal or Quick-Play Spell Card is activated, until the end of the turn.












Kuraz the Light Monarch - ST14-JPA03
Common

(Warrior/Effect - Level 6 - Light - Atk 2400/Def 1000)

Efeito: When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned.











Injection Fairy Lily - ST14-JPA04
Common

(Spellcaster/Effect - Level 3 - EARTH - Atk 400/Def 1500)

Efeito: If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only.













Reinforcement of the Army - ST14-JPA05
Common

(Normal Spell Card)

Efeito: Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.















Dark Hole - ST14-JPA06
Common

(Normal Spell Card)

Efeito: Destroy all monsters on the field.

















Mirror Force - ST14-JPA07
Common

(Normal Trap Card)

Efeito: When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.















Call of the Haunted - ST14-JPA08
Common

(Continuous Trap Card)

Efeito: Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.











Eu gostaria de destacar que eu curti demais a apresentação dos efeitos agora com numeração (ex: ①), isso irá ajudar bastante as pessoas a interpretar e entender as cartas de forma correta, seguindo a ordem de efeitos, ajudando bastante a acabar com certas confusões, e seria muito bom se a Errata de praticamente todas as cartas com mais de um efeito fizesse uma mudança do tipo. Porém, isso não se faz de um dia para o outro, não é verdade? 

Pessoal, eu recentemente criei um Ask para ajudar o povo que joga Yu-Gi-Oh!, respondendo questões de sobre de forma geral, então, se vocês tiverem algum tipo de dúvida, podem perguntar, lembrando que eu não garanto que responderei a todas as perguntas feitas, caso eu ache elas fora do contexto:
http://ask.fm/YugiHelper  

E por último, gostaria de saber a opinião de vocês a respeito desse novo Starter Deck, as cartas agradaram? Não deixem de comentar, e se possível, compartilhe a informação.

Muito obrigado e até a próxima.
Felipe Leonel    

9 comentários:

  1. PELO AMOR DE DEUS, faz uma inscrição pra novos redatores , assim o blog ta morrendo ,e vocês pouco se lixando

    ResponderExcluir
  2. Eu não tenho acesso a Administração do Blog e nem dá página no Face, não posso fazer muita coisa, e também não conheço os outros redatores, apenas o Buba e o Gabryan, que são os responsáveis por eu ser redator hoje, e ter contato com eles via redes sociais é bem difícil. Eu quero ajudar, mas fica difícil, se eu não tenho contato com ninguém e nem permissão para trazer gente nova, a única coisa que posso fazer é continuar trazendo postagens novas por enquanto, desculpe meu caro. Eu irei atras do resto dos redatores pra tentar resolver, prometo, aguarde.

    ResponderExcluir
  3. Estava com saudades do blog, espero que voltem a ativa apesar da saida do Buba

    ResponderExcluir
  4. Cara seu post esta show! Continue assim!! E nao desista de nós os leitores do hoje!

    ResponderExcluir
  5. Mano eu tenho uma duvida... Se eu invocor Red-Eyes Darkness Metal Dragon e meu oponente ativar a bottomless trap hole,eu posso ativar o efeito do meu dragão e invocar outro mesmo ele sendo destrido?

    ResponderExcluir
  6. Na regra antiga podia nao sei se mudou alguma coisa taz alguns anos que nao me atualizo e se possível onde posso ler sobre isso?

    ResponderExcluir
  7. Se você invocar o REDMD e ele levar BTH, seu REDMD será banido sem prioridade de ativação de efeito, pois ele não apresenta nenhum efeito Trigger (ativação mecânica determinada por um tempo especifico ou ação), e sim apenas um efeito Ignition (que requer uma ativação manual vinda do jogador). Você pode ler as regras básicas sobre Ignition e Trigger nesses links aqui:

    http://yugioh.wikia.com/wiki/Ignition_Effect

    http://yugioh.wikia.com/wiki/Trigger_Effect

    Porém são artigos em inglês relacionados a regras oficiais.

    Espero ter ajudado.

    ResponderExcluir

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