Ae galera!
Tecnicamente ainda é minha pausa, mas mesmo aqui da escola ainda trago conteúdo a vocês, e meu problema de conexão em casa deve ser resolvido hoje.
Novos Fire Fist, novos Mermails, novos Spellbook e novos Madolche, e muito mais! Mais tarde se possível, trarei um artigo analisando todos eles melhor.
Release Date: 16th of February 2013
Price: 150 yen (inc. tax)
5 cards per pack, 30 packs per box
Features 80 cards:
- 5 Ultra Rare cards
- 9 Super Rare cards
- 18 Rare cards
- 48 Normal cards
(The set's Ultra Rare cards are also available in Ultimate Rare form, one card in the set is also available in Holographic Rare form, and four of the Normal cards in the set are Normal Rare.)
- A lot of the latest cards from the Yu-Gi-Oh! ZeXaL anime
- New Xyz Monster as well as cards to support their Summoning, cards for already existing themes and cards of a brand-new concept.
- Cover card is "No. 107: Galaxy-Eyes Tachyon Dragon".
Bachibachibach
LIGHT/Insect - Effect/3/800/800
An Xyz Monster that uses this card on the field as Xyz Material gains the following effect: ● When this card attacks a Defense Position Monster, and if it ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.
LIGHT/Insect - Effect/3/800/800
An Xyz Monster that uses this card on the field as Xyz Material gains the following effect: ● When this card attacks a Defense Position Monster, and if it ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.
Gogogo Gigas
EARTH/Rock - Effect/4/0/2200
If you successfully Special Summon a "Gogogo" Monster and this card is in your Graveyard, you can Special Summon this card from your Graveyard in face-up Defense Position. The effect of "Gogogo Gigas" can only be used once per turn, and during the turn you activated this effect, you cannot conduct your Battle Phase.
Mimimic
EARTH/Machine - Effect/3/300/300
If your opponent controls a Monster, and if you control a Level 3 Monster, you can Special Summon this card from your hand. Only 1 "Mimimic" can be Special Summoned this way per turn.
Panther Shark
WATER/Fish - Effect/5/1100/2000
If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control an "Eagle Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Panther Shark" at the same time.
Eagle Shark
WATER/Fish - Effect/5/1000/1800
If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control a "Panther Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Eagle Shark" at the same time.
Blizzard Falcon
WATER/Bird - Effect/4/1500/1500
Activate this effect if this card's ATK is higher than its original ATK. Inflict 1500 Damage to your opponent's Life Points. This effect can only be used once while this card is face-up on the field, and the effect of "Blizzard Falcon" can only be used once per turn.
Aurora Wing
WATER/Bird - Effect/4/1200/1600
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card in face-up Attack Position. The effect of "Aurora Wing" can only be used once per turn.
Half-Moon Dragon, Radius
LIGHT/Dragon - Effect/4/1400/1200
If your opponent controls an Xyz Monster, you can Special Summon this card from your hand. If this card was Special Summoned this way, its Level becomes 8.
Interstellar Dragon, Parsec
LIGHT/Dragon - Effect/8/800/800
If you control a Level 8 Monster, you can Normal Summon this card without Release.
Burning Knuckler - Head Gear
FIRE/Warrior - Effect/4/1000/1800
When this card is Normal Summoned successfully, you can send 1 "Burning Knuckler" Monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position Card cannot be destroyed by battle.
Burning Knuckler - Glass Jaw
FIRE/Warrior - Effect/4/2000/0
When this card is selected as attack target, it is destroyed. When this card is sent to the Graveyard by a card effect, you can select 1 "Burning Knuckler" Monster other than "Burning Knuckler - Glass Jaw" in your Graveyard and add it to your hand.
Burning Knuckler - Spar
FIRE/Warrior - Effect/4/1200/1400
If you control a "Burning Knuckler" Monster, you can Special Summon this card from your hand. If you Special Summon this card this way, you cannot perform your Battle Phase during this turn.
Burning Knuckler, Switch-Hitter
FIRE/Warrior - Effect/4/1500/1400
When this card is successfully Normal Summoned, you can select 1 "Burning Knuckler" Monster in your Graveyard and Special Summon it. During the turn you activated this effect, you cannot Special Summon Monster other than "Burning Knuckler" Monster.
Burning Knuckler - Counter Blow
FIRE/Warrior - Effect/3/0/1100
Activate this effect by removing from play this card from your hand or from your Graveyard during the Damage Step of a Battle involving a "Burning Knuckler" Monster you control. That Monster gains 1000 ATK until the End Phase. The effect of "Burning Knuckler - Counter Blow" can onl y be used once per turn.
Phantom Beast Plane, Mega-Raptor
WIND/Machine - Effect/4/1900/1000
When a Token is Special Summoned to your field, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. This effect of "Phantom Beast Plane, Mega-Raptor" can only be used once per turn. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing a Token. Add 1 "Phantom Beast Plane" Monster from your deck to your hand.
Phantom Beast Plane, Tether-Wolf
WIND/Machine - Effect/4/1700/1200
When this card is successfully Normal Summoned, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once during the Damage Step this card battles an opponent's Monster, you can activate this effect by Releasing 1 Token. Until the End Phase, this card gains 800 ATK.
Phantom Beast Plane, Black-Falcon
WIND/Machine - Effect/4/1200/1700
When you declare an attack with this card, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Monster your opponent controls and change it to face-up Defense Position. This effect can be activated during your opponent's turn.
Phantom Beast Plane, Ray-Stails
WIND/Machine - Effect/3/100/2100
When this card inflicts Battle Damage to your opponent's Life Points, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Magic or Trap Card on the field and destroy it.
Phantom Beast Plane, Hamst-Strato
WIND/Machine - Effect/3/1100/1600
When this card is flipped face-up, Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, you can activate this effect by Releasing 1 Token. Select 1 "Phantom Beast Plane" Monster in your Graveyard and Special Summon it. The effect of "Phantom Beast Plane, Ham-Strato" can only be used once per turn.
Harm Flame Star - Ulveshou
FIRE/Beast-Warrior - Effect/3/0/1900
If this card is flipped face-up, you can select 1 "Flame Dance" Trap Card from your Deck and set it to your field. If this card is flipped face-up when Flip Summoned, you can also select 1 "Flame Dance" Magic Card from your Deck and set it to your field.
Speed Flame Star - Taihyou
FIRE/Beast-Warrior - Efect/3/0/200
During the Main Phase this card is Normal Summoned or Special Summoned successfully, you can activate this effect by Releasing 1 "Flame Star" Monster. Select 1 "Flame Dance" Magic or Trap Card from your Deck and set it to your field. The effect of "Speed Flame Stare - Taihyou" can only be used once per turn.
Empty Flame Star - Saichou
FIRE/Beast-Warrior - Effect/4/1700/1400
Once during the Damage Calculation when a "Flame Star" Monster you control battles, you can activate this effect by sending 1 face-up "Flame Dance" Magic or Trap Card you control and 1 "Flame Star" Monster Card from your hand to the Graveyard. Your battling Monster gains ATK equal to the original ATK of the Monster sent to the Graveyard during Damage Calculation only.
Killer Flame Star - Buruki
FIRE/Beast-Warrior Effect/4/1700/1000
If this card is in your Graveyard, you can activate this effect by sending a total of 2 "Flame Star" and/or "Flame Dance" Cards from your hand or that are face-up on your field to the Graveyard. Special Summon this card from your Graveyard. The effect of "Killer Flame Star - Buruki" can only be used once per turn.
Mermail - Okeabyss
WATER/Aqua - Effect/3/1100/1900
During your Main Phase, you can activate this effect by selecting 1 "Mermail" Monster you control. Special any Number of Level 4 or lower "Mermail" Monster from your Deck, whose total Level is equal to or lower than the Level of the selected Monster. Afterwards, send the selected Monster to the Graveyard. The effect of "Mermail - Okeabyss" can only be used once per turn.
Magical Beast Warrior, Roue
DARK/Spellcaster - Effect/8/2700/1700
When this card is Special Summoned by the effect of a Spellcaster-Type Monster, you can activate this effect by selecting any number of your removed from play "Magic Book" Magic Cards. Return the selected cards to your Deck, and return any remaining "Magic Book" Magic Card to your Graveyard. The effect of "Magical Beast Warrior, Roue" can only be used once per turn.
Madolche Hootcake
EARTH/Beast - Effect/3/1500/1100
hen this card is destroyed by your opponent and sent to the Graveyard, return it to the Deck. Also, during your Main Phase, activate this effect by selecting 1 Monster in your Graveyard. Remove from play the selected Monster, and Special Summon 1 "Madolche" Monster other than a "Madolche Hootcake" from your Deck. The effect of "Madolche Hootcake" can only be used once per turn.
Redox the Rigid Suppressor Dragon
EARTH/Dragon - Effect/7/1600/3000
Activate this effect by removing from play a total of 2 Dragon-Type or EARTH Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 EARTH Monster from your hand to the Graveyard, select 1 Monster in your Graveyard and Special Summon it. If this card is removed from play, you can add 1 Dragon-Type EARTH Monster from your Deck to your hand. The effect of "Redox the Rigid Suppressor Dragon" can only be used once per turn.
Tidal, the Waterfall Suppressor Dragon
WATER/Dragon - Effect/7/2600/2000
Activate by removing from play a total of 2 Dragon-Type or WATER Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WATER Monster from your hand to the Graveyard, send 1 Monster from your Deck to the Graveyard. If this card is removed from play, you can add 1 Dragon Type WATER Monster to your hand. The effect of "Tidal, the Waterfall Suppressor Dragon" can only be used once per turn.
Blaster, the Blaze Suppressor Dragon
FIRE/Dragon - Effect/7/2800/1800
Activate this effect by removing from play a total of 2 Dragon-Type or FIRE Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 FIRE Monster from your hand to the Graveyard, select 1 card on the field and destroy it. If this card is removed from play, you can add 1 Dragon-Type FIRE Monster from your Deck to your hand. The effect of "Blaster, the Blaze Suppressor Dragon" can only be used once per turn.
Tempest, the Storm Suppressor Dragon
WIND/Dragon - Effect/7/2400/2200
Activate this effect by removing from play a total of 2 Dragon-Type or WIND Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WIND Monster from your hand to the Graveyard, add 1 Dragn-Type Monster from your Deck to your hand. If this card is removed from play, you can add 1 Dragon-Type WIND Monster from your Deck to your hand. The effect of "Tempest, the Storm Suppressor Dragon" can only be used once per turn.
No. 107: Galaxy-Eyes Tachyon Dragon
LIGHT/Dragon - Xyz - Effect/Rank 8/3000/2500
2 x Level 8 Monster
Once at the start of your Battle Phase, you can activate this effect by removing 1 Xyz Material from this card. All face-up Monsters except this card have their effect(s) negated and their ATK and DEF becomes their original value. During the Battle Phase of the turn you used this effect, each time your opponent activates a card effect this card gains 1000 ATK until the end of the Battle Phase, and during this turn, it can attack twice per Battle Phase.
Gauntlet Shooter
EARTH/Warrior - Xyz - Effect/Rank 6/2400/2800
2 x Level 6 Monster
During your Main Phase, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster your opponent controls. Destroy the selected Monster.
Fairy Cheer Gal
LIGHT/Angel - Xyz - Effect/Rank 4/1900/1500
2 x Level 4 Angel-Type Monster
Activate this effect by removing 1 Xyz Material from this card. Draw 1 card. The effect of "Fairy Cheer Gal" can only be used once per turn.
Chaos-Xyz Dark Fairy Cheer Gal
DARK/Angel - Xyz - Effect/5/2500/1900
3 Level 5 Monster
When this card is sent from the field to the Graveyard, draw 1 card. Also, if this card has "Fairy Cheer Gal" as Xyz Material, it gains the following effect: ● When this card destroys an opponent's Monster by battle, you can activate this effect by removing 1 Xyz Material from this card. Inflict 400 Damage to your opponent for each card in your hand.
Shark Fortress
DARK/Fish - Xyz - Effect/Rank 5/2400/1800
2 x Level 5 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Monster you control. During this turn, the selected Monster can attack twice per Battle Phase. Also, while this card is face-up on the field, your opponent cannot select other Monster as target for attacks.
Sylphine, the Cold Bird Beast
WATER/Bird - Xyz - Effect/Rank 4/2000/2200
2 x Level 4 Bird-Type Monster.
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the effects of all face-up cards your opponent controls, and this card gains 300 ATK for each other face-up card on the field. The effect of this card is applied until your next Standby Phase.
Burning Knuckler - Lead Blow the Restraint Barbarian Fighter
FIRE/Warrior - Xyz - Effect/Rank 4/2200/2000
2 x Level 4 "Burning Knuckler" Monster
If a "Burning Knuckler" Monster you control would be destroyed by battle or by a card effect, you can remove 1 Xyz Material from this card instead of destroying 1 of those Monster(s). Also, when an Xyz Material is removed from this card, this card gains 800 ATK
No.105: Burning Knuckler - Cestus the Meteor
FIRE/Warrior - Xyz - Effect/Rank 4/2500/1600
2 x Level 4 Monster
You can activate this effect by removing 1 Xyz Material from this card during the Battle Step a "Burning Knuckler" Monster you control battles with an opponent's Monster. That opponent's Monster has its effect(s) negated until the End Phase, and your battling Monster cannot be destroyed by battle and any Battle Damage from that Battle to your is inflicted to your opponent instead. This effect can be activated during your opponent's turn.
CNo. 105: Burning Knuckler - Caestus the Comet
FIRE/Warrior - Xyz - Effect/Rank 5/2800/2000
4 x Level 5 Monster
When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict Damage equal to half of that Monster's original ATK to your opponent's Life Points. Also, if this card has "No. 105: Burning Knuckler - Cestus the Meteor" as an Xyz Material, it gains the following effect: ● Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster your opponent controls. Destroy the selected Monster and inflict Damage equal to the original ATK of the destroyed Monster to your opponent's Life Points.
Phantom Beast Plane, Drago-Sack
WIND/Machine - Xyz - Effect/Rank 7/2600/2200
2 x Level 7 Monster.
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 "Phantom Beast Plane" Monster you control. Select 1 Card on the field and destroy it. During the turn you activated this effect, this card cannot attack.
Leisure Flame Star - Koukanshou
FIRE/Beast-Warrior - Xyz - Effect/1800/2200
2 x Level 4 "Flame Star" Monster
Activate by removing 2 Xyz Materials from this card.Select a total of 2 "Flame Star" or "Flame Dance" Cards you control or in your Graveyard, and select a total of 2 cards in your opponent's Graveyard or face-up on your opponent's field, and return those cards to their owner's deck. The effect of "Leisure Flame Star - Koukanshou" can only be used once per turn.
Harpie's Pet Mirage Dragon
WIND/Dragon - Xyz - Effect/Rank 4/2000/2500
3 x Level 4 WIND Monster
The effects of this card cannot be used if it has no Xyz Material. This card can attack your opponent directly. While this card is on the field, your opponent cannot select "Harpie" Monster as target for an attack or card effects. During each of your End Phases, remove 1 Xyz Material from this card.
Gagaga-Wind
Normal Magic Card
Special Summon 1 "Gagaga" Monster from your hand. The Level of the Monster Special Summoned by this effect becomes 4.
Xyz Revenge
Normal Magic Card
You can activate this effect If your opponent controls an Xyz Monster that has Xyz Material(s) by selecting 1 Xyz Monster in your Graveyard. Special Summon the selected Monster and place 1 Xyz Material your opponent controls as Xyz Material under the selected Monster. Only 1 Xyz Revenge can be activated per turn.
Rank-Up Magic - Barian's Force
Normal Magic Card
Activate by selecting 1 Xyz Monster you control. Xyz Summon 1 "Chaos-No." or "Chaos-Xyz" Monster with the same Type as and 1 Rank higher than the selected Monster from your Extra Deck and place the selected Monster under it. Afterwards, if there is an Xyz Material on your opponent's field, you can place 1 Xyz Material your opponent controls under the Monster Xyz Summoned by this effect as Xyz Material.
Ultra/Ultimate Rare
Scramble
Quick-Play Magic Card
If your opponent controls more Monster than you control Non-Token Monster, you can activate this effect by Releasing any number of "Phantom Beast Plane Token" you control. Special Summon a number of "Phantom Beast Plane" Monster from your deck equal to the number of Released Token. Monster(s) Special Summoned by this effect are returned to the owner's deck during the End Phase. Only 1 "Scramble" can be activated per turn.
Flame Dance - Kyokushou
Continuous Magic Card
After activation of this card, select 1 set Magic or Trap Card your opponent controls. Your opponent cannot activate the selected card in response to the activation of this card. While this card is on the field, the selected card cannot be activated. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 100 ATK.
Magic Book of Divine Judgment
Quick-Play Magic Card
During the End Phase of the turn you activated this card, add a number of "Magic Book" Magic Cards other than "Magic Book of Divine Judgment" from your Deck to your hand, up to the number of Magic Cards you or your opponent activated after the activation of this card. Afterwards, you can Special Summon 1 Spellcaster-Type Monster from your Deck with an Level equal to or lower than the number of Cards added to your hand by this effect. Only 1 "Magic Book of Divine Judgment" can be activated per turn.
Abyssscale - Mizuchi
Equip Magic Card
Equip only to a "Mermail" Monster. The equipped Monster gains 800 ATK. While this card is on the field, negate the effect of an Magic Card on activated on your opponent's field. Afterwards, send this card to the Graveyard.
Treasured Sword of the Seven Stars
Normal Magic Card
Remove from play 1 face-up Level 7 Monster you control or in your hand. Draw 2 cards. Only 1 "Treasured Sword of the Seven Stars" can be activated per turn.
Pinpoint Guard
Normal Trap Card
Activate only when an opponent's Monster declares an attack by selecting 1 Level 4 or lower Monster in your Graveyard. Special Summon the selected Monster in face-up Defense Position to your field. The Monster Special Summoned by this effect cannot be destroyed by battle or card effects during this turn.
Aerial Charge
Continuous Trap Card
Once per turn, you can Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. This card's controller Releases 1 Token or "Phantom Beast Plane" Monster they control during each player's End Phase. If not, this card is sent to the Graveyard.
Barrel Roll
Counter Trap Card
Activate by Releasing all "Phantom Beast Plane Token" you control. Negate the activation of a Magic or Trap Card or an Effect Monster's Effect and destroy that card.
Flame Dance - Kaiyou
Continuous Trap Card
During the turn you activated this card, when a Beast-Warrior-Type Monster you control attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 300 ATK.
Madolche Nights
Counter Trap Card
Activate only if there are no Monster in your Graveyard. Negate the activation of an Effect Monster's Effect. If you control a "Madolche Puddingcess", you can also return 1 random card from your opponent's hand to the owner's deck.
Harpie Channeler
WIND/Bird/4/1400/1300
Activate this effect by discarding 1 "Harpie" Card from your hand. Special Summon 1 "Harpie" Monster , except a "Harpie Channeler", from your Deck to your field in face-up Defense Position. The effect of "Harpie Channeler" can only be used once per turn. Also, if you control a Dragon-Type Monster, this card's Level becomes 7. The name of this card is treated as "Harpie Lady" while it is on the field or in the Graveyard.
Hysteric Sign
Continuous Magic Card
When this card is activated, add 1 "Elegant Egotist" from your deck or Graveyard to your hand. During the End Phase of the turn this card was send from your hand or your field to the Graveyard, add up to 3 "Harpie" Cards with different names from your deck to your hand. The effect of "Hysteric Sign" can only be used once per turn.
Knight of the Void
WIND/Warrior - Effect/4/1400/1200
When a Monster is returned to the hand or the deck and if this card is face-up on the field, send 1 WIND Monster from your Deck to the Graveyard. This effect can only be used once per turn.
Little Fairy
LIGHT/Angel - Effect/3/800/800
Activate this effect during your Main Phase by sending 1 card to the Graveyard. This card gains 1 Level. This effect can be used up to twice per turn.
O que acharam? Deixem suas opiniões!
O que mais me atraiu foram os dragões supressores.
ResponderExcluirA mim também, Emerson! Achei fantásticos. Outro caso que me interessou foi os dragões interestelares, que serão INTERESSANTES DEMAIS EM ALGUMAS PLATAFORMAS, alguns buscáveis por Sangan e Shining Angel, fazendo um OTK com Neo-Galaxy-Eyes facilmente.
ResponderExcluirAmei a carta Pinpoint Guard.
ResponderExcluir"Speed Flame Star - Taihyou
ResponderExcluirFIRE/Beast-Warrior - Efect/3/0/200
During the Main Phase this card is Normal Summoned or Special Summoned successfully, you can activate this effect by Releasing 1 "Flame Star" Monster. Select 1 "Flame Dance" Magic or Trap Card from your Deck and set it to your field. The effect of "Speed Flame Stare - Taihyou" can only be used once per turn."
não tenho palavras pra descrever tamanha noobice u.u
seu fire fist zikava? no problem, use esse bixo tribute ele mesmo, pegue uma tenki que pega spirit que invoca ele que faz Horse que traz chicken que traz o spirit novamente.. acho que ja deu pra entender e.e
Max esse é um tipo de efeito que os ninjas precisavam. Algo que faz pegar as arts ninjas do deck e jogar no campo. Enfim, eu acho que os Fire Fist entram na banlist de setembrp (agora nao pois sao novos)
ResponderExcluirBird seria Winged-Beast, não?
ResponderExcluirAquela Sylphine, os Burning Knuckler xyz's, a barian's force, pqp
Cara, olha o TACHYON DRAGON
Radius, Parsec então, pqp